glActiveTexture man page on Oracle
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GLACTIVETEXTURE(3G) OpenGL Manual GLACTIVETEXTURE(3G)
NAME
glActiveTexture - select active texture unit
C SPECIFICATION
void glActiveTexture(GLenum texture);
PARAMETERS
texture
Specifies which texture unit to make active. The number of texture
units is implementation dependent, but must be at least 80.
texture must be one of GL_TEXTUREi, where i ranges from 0
(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS - 1). The initial value is
GL_TEXTURE0.
DESCRIPTION
glActiveTexture selects which texture unit subsequent texture state
calls will affect. The number of texture units an implementation
supports is implementation dependent, but must be at least 80.
ERRORS
GL_INVALID_ENUM is generated if texture is not one of GL_TEXTUREi,
where i ranges from 0 to (GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS - 1).
ASSOCIATED GETS
glGet() with argument GL_ACTIVE_TEXTURE, or
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS.
SEE ALSO
glGenTextures(), glBindTexture(), glCompressedTexImage1D(),
glCompressedTexImage2D(), glCompressedTexImage3D(),
glCompressedTexSubImage1D(), glCompressedTexSubImage2D(),
glCompressedTexSubImage3D(), glCopyTexImage1D(), glCopyTexImage2D(),
glCopyTexSubImage1D(), glCopyTexSubImage2D(), glCopyTexSubImage3D(),
glDeleteTextures()glIsTexture(), glTexImage1D(), glTexImage2D(),
glTexImage2DMultisample(), glTexImage3D(), glTexImage3DMultisample(),
glTexSubImage1D(), glTexSubImage2D(), glTexSubImage3D(),
glTexParameter(),
COPYRIGHT
Copyright © 1991-2006 Silicon Graphics, Inc. This document is licensed
under the SGI Free Software B License. For details, see
http://oss.sgi.com/projects/FreeB/.
AUTHORS
opengl.org
opengl.org 04/29/2014 GLACTIVETEXTURE(3G)
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